AI Insights · Timothy · April 2022
Top Boat Games on Android in Europe: Q1 2022 Performance
Discover the performance trends of the top 5 boat games on Android in Europe during Q1 2022. Metrics include weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 boat games on the Android platform in Europe showcased varied performance trends. Let's dive into the details for each game.
Battle Warship: Naval Empire saw a notable increase in weekly revenue, peaking at around $100K in early February. Weekly downloads showed fluctuations, with a high of 4.2K in the first week of January and a low of 2.8K in mid-February. The game's weekly active users experienced a decline from 9.5K in early January to 7.7K by the end of March.
Port City: Ship Tycoon had an impressive start with weekly downloads reaching a peak of 72.7K in late January. However, downloads declined significantly to 7.9K by the end of March. Weekly revenue showed a similar trend, peaking at $23.6K in early February and then decreasing to approximately $12.8K by the end of March. Active users followed the same pattern, starting at 46K and peaking at nearly 95K in late January before dropping to around 31K at the end of the quarter.
Sea Port: Cargo Boat Tycoon had a relatively stable performance. Weekly revenue peaked at $20.4K in early January, while weekly downloads fluctuated, reaching a high of 11.5K in late February. Active users remained fairly consistent, ranging from 22.3K to 31.9K throughout the quarter.
Virtual Regatta Offshore had steady active user numbers, starting at 59.8K and ending at 54K by the end of March. Weekly revenue showed minor fluctuations, peaking at $9.9K in the first week of January. Weekly downloads, however, remained relatively low and stable, ranging between 168 and 278 throughout the quarter.
Battle of Warships: Online experienced consistent weekly active user numbers, starting at 53.3K and peaking at 64.2K in early March. Weekly downloads were also stable, ranging from 25.7K to 32.2K. The game's weekly revenue remained consistent, peaking at $4.3K in the last week of December and maintaining similar numbers throughout the quarter.
For more detailed insights, visit Sensor Tower.